#pragma once
#include <set>
#include <memory>

#include <osg/Vec3d>

#include "Op.h"

class OpMovePrivate;
class INode;
class OpMove : public Op
{
public:
	OpMove(const std::set<std::shared_ptr<INode>>& children, const osg::Vec3d offset, QUndoCommand *outer = nullptr);
	~OpMove();

	virtual void redo() override;
	virtual void undo() override;

protected:
	OpMovePrivate* d_ptr;
};